Feb 13, 2006, 08:27 AM // 08:27 | #1 |
Forge Runner
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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-5 Energy Weapons/ Offhands. Why?
I have seen more and more people asking to buy -5 energy weapons and/or offhands. What's the point? Is there a new build out there that needs this?
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Feb 13, 2006, 08:32 AM // 08:32 | #2 |
Ascalonian Squire
Join Date: Feb 2006
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-5 energy weapons and offhands are for PvP for hiding energy. It helps to get rid of energy drain.
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Feb 13, 2006, 08:33 AM // 08:33 | #3 |
on a GW break until C4
Join Date: Feb 2005
Location: In your shadow
Guild: Servants of Fortuna
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You can use them in a weapon switch to have 0 energy or less. It's good if not mandatory in PvP if you want to protect yourself against energy drain skills and if you want to get rid of Malaise-like hexes.
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Feb 13, 2006, 08:35 AM // 08:35 | #4 |
Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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reeeeeeebirth
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Feb 13, 2006, 09:02 AM // 09:02 | #5 |
Forge Runner
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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Thanks for the responses.
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Feb 13, 2006, 09:06 AM // 09:06 | #6 |
Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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Also great to get rid of Malaise / Wither.
That, and my monk looks awesome with a Wingblade |
Feb 13, 2006, 12:08 PM // 12:08 | #7 |
Academy Page
Join Date: Aug 2005
Guild: Triple X (XXX)
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allso usefull with gaile warriors to reset exhuastion
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Feb 13, 2006, 12:50 PM // 12:50 | #8 |
Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Now that E-Denial is becoming little more popular in some pressure style builds - Alot of Monks go into the fight with less energy than they should have (A Sword and Shield), and only swith to their Offhands/Wands when they need energy. Another way thats picking up force is start with the wand/offhand and have the Sword combo actually reduce your energy further (like -5 energys) (This is supposed to give better Maliase/Wither coverage while the other stops direct E-denial faster).
Either does about the same thing. |
Feb 13, 2006, 03:05 PM // 15:05 | #9 |
Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Not only for the minus to energy against e-drain builds, but also as far as weapons go, the dmg always mod is unconditional, whereas the dmg > 50% health, or in stance is situational.
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Feb 14, 2006, 07:42 AM // 07:42 | #10 | |
Wilds Pathfinder
Join Date: May 2005
Location: IA
Guild: Chronicles of Heroes [CoH]
Profession: R/Me
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Feb 14, 2006, 02:14 PM // 14:14 | #11 |
Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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Also helps for dying; swap to negative energy before dying (if you know you will), when brought back with a rez sig you have 25% of your energy pool.
So, using a base 37 energy, +10 for a staff is 47; you come back with (ignoring DP for the example): ~10/47 with staff equipped (4 pips) ~7/30 with negative energy set (4 pips) ~16/64 with a wand/+27 focus (3 pips) ~~20/79 with +15/+27 (2 pips) But on switching to your staff (base setup) you would have: From negative set, 24/47 From wand/+27 focus, -1/47 From +15/+27, -12/47 So you can gain ~17 energy on your base staff setup on rezzing by swapping to your low energy before dying, then back to your staff. Rather helpful to a newly rezzed player, especially a monk. |
Feb 14, 2006, 02:50 PM // 14:50 | #12 |
Wilds Pathfinder
Join Date: Sep 2005
Profession: R/
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Weapon switch is something you need to really learn in Guild Wars if your a monk or a caster for that matter... but I use an empty slot / -5 energy / proper staff / +15 -1nrg +15 -1nrg (For EMERGENCY energy I stress EMERGENCY).
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Feb 14, 2006, 02:54 PM // 14:54 | #13 | |
Forge Runner
Join Date: Jan 2006
Guild: Stars of Destiny
Profession: E/
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Quote:
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Feb 14, 2006, 04:34 PM // 16:34 | #14 | |
Pre-Searing Cadet
Join Date: Oct 2005
Profession: Mo/
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Quote:
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Feb 14, 2006, 05:14 PM // 17:14 | #15 |
Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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i bought a +12% -5 energy Bow and i think it the best kind of damage modifier, specially if a ranger has druid armor. Its almost unconditional.
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